giganews blog

Corporate culture, personal experiences, and unique observations about Giganews, Usenet, Newsgroups, and Usenet related technologies.

Wednesday, January 02, 2008

Giganews Flame Wars

giganews flame wars, usenet, arcade game
Giganews Flame Wars
Post your high score for the Giganews Flame Wars™ arcade game!
Giganews recently announced the release of our Usenet-themed arcade game, Flame Wars.

In the Flame Wars™ game, you'll take on the role of a Giganews® recovery pilot, given the task of recovering Usenet articles that have been waylaid by trolls. Power-ups at your disposal include kill-file missiles for taking out those nasty trolls and a Giganews Accelerator to speed up your download beam.

So far, our in-house high score is 198,000. Post your own high score as a comment on this blog post. Comments are moderated so please be patient if your comment doesn't appear right away.

Good luck!


Anonymous Anonymous said...

69100 best here , but i will keep trying ;)

1:13 PM 
Blogger Rik van der Kroon said...

hehe, 1800.

I love the sound!!!
The ductape noise when he is out to repair his ship and the: "Game over, LOLS" is very very funny.

Love it, thnx for this.
It shows that you guys know how to be professional and yet do something extra for the customer! LOVE IT

1:14 PM 
Anonymous Anonymous said...

Score: 172000
Would be great if these would be saved in the game for everyone to compare

1:45 PM 
Anonymous Anonymous said...

just got 190,000 - gonna just give it one more try at 200k

2:14 PM 
Anonymous Anonymous said...

You should really mention that you have to move around using left and right arrows. Furthermore, only the right-control key works and the space-bar doesn't work. I guess you have to have a certain keyboard setting otherwise you're only activating the menu option sof IE. I'm using the US-International keyboard lay-out, maybe that's the problem.

2:25 PM 
Anonymous Anonymous said...

48k second try

2:27 PM 
Blogger Unknown said...

415900 4th try.

and yes i do have a screenshot

3:35 PM 
Anonymous Anonymous said...


Lost a life at the later levels with one block in the top row left and it was impossible to get.

Fun times and strange that Flame Wars turned out to be this.

3:38 PM 
Anonymous Anonymous said...

This game really needs to save the highscore's I played for the better part of the day and came back to it later only to find the scores are not permanent. I lost interest after that. It was fun while I played, great sound effects.

5:12 PM 
Anonymous Anonymous said...


Yo this shit is WAY too easy -- I can play indefinitely and had to spend twenty minutes killing all my ships to get my high score on the list. THEN i find out it won't be persistent. Well now i'm making it persistent, you bunch of idiot software pirates.

1:24 AM 
Anonymous Anonymous said...

Learning when to fire your missle is key. When dodging to the left or right fire a missle before the enemy at top lines up with you. When done right he'll fire a shot at the row to the left or right of you depending on which way you were going allowing your missle to reach just at the point of him lining up with you. Allowing for an easy accelerator and extra missles.

10:39 AM 
Blogger nao- said...

Just did 199 000.
So just missed the 200 000 :(

was a funny time playin'

2:28 PM 
Anonymous Anonymous said...

once you get the hang of the game and the logic (or should I say, I-logical thinking) of the "monster", it's very easy.

3:04 PM 
Anonymous Anonymous said...

115,500 here, played off/on for about an hour.

Found a few bugs, and few tricks.

It says "For faster game play try Internet Explorer." Yet, it doesn't work properly on Internet Explorer, it won't show any of the story, nor will it allow you to hit save for your high score.

Then I tried it on Firefox, and in Firefox, it won't pause with 'p'. I then hit the right mouse button, and it ends the game to where the previous game ended, such as the high score. I found that I can reach a high score, hit 'play again,' on the new game hit right mouse button, then hit play, and then I can save my high score multiple times making it look like I reach the score multiple times.

As for tricks. 1. The enemy ship is too dumb to dodge your missles on the second shot, so he instead lines up with you. The trick is to fire when he fires at you, move, fire, and stay put. That kills him every time. 2. The enemy's fire can go straight through your ships wings without damage... great when trying to download, just skip left or skip right.

11:47 PM 
Anonymous Anonymous said...

i got 1014000

6:17 PM 
Anonymous Anonymous said...

140,700 best so far for me.

5:25 PM 
Anonymous Anonymous said...

Congratulations, the Usenet theme is clever and this is one of the most innovating Invaders fork I've seen in years. Not shooting all the time but trying to pick up Usenet posts :)

However, best scores should definitely be saved and shared/displayed for all players. Mine is around 230,000.

Also, I just don't why you say "(For faster game play try Internet Explorerâ„¢)", the game works very well with Firefox and SeaMonkey (pausing works, but one must click on the flash applet before, only one time thing). Come on guys, you are hosting Mozilla newsgroups! Moreover, we'd love to see more contribution to open source software from Giganews, I'm thinking to the Accelerator (Copyleft with the obligation to keep the giganews logo: what an advertisement for you!). Also, imagine how it would be good for the Usenet world if the binary management of Thunderbird was patched by Giganews! (Bug no 60981 and 119964).

12:47 AM 
Anonymous Anonymous said...

615500 here.
This is a link to the video I did after I died to prove the score wasn't photoshop'd.

I don't think I should play it again. It's too addictive and I had important things to do that day :'(

10:51 AM 
Anonymous Anonymous said...

Okay... 251,000

The game was addictive at first, but then it plateaus, and you could go on for awhile...

Nice concept, though.

3:16 PM 
Anonymous Anonymous said...

I have managed to get 2,016,200. Talk about too much time on my hands! And I do have screenshots..

8:11 AM 
Anonymous Anonymous said...

What value does this add to your service? Couldn't you have spent the development time you spent on this on a search engine instead?

9:32 AM 
Blogger Giganews said...

> What value does this
> add to your service?
> Couldn't you have
> spent the development
> time you spent on this
> on a search engine instead?

Rest assured that the guy who built this (w00t Chris S.) isn't one of the developers who works on our newsgroup features etc.

He's one of our web developers who is a pretty good Flash developer as well.

BTW, thanks for the feature suggestion!

9:37 AM